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Author Topic: Upcoming PvP patch info...  (Read 706 times)
Malathor
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« Reply #15 on: July 24, 2008, 11:01:54 PM »

your only a muderer if you kill lots of people more then 3 levels below you though... hardly worth rewarding to be honest.
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Merlin
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« Reply #16 on: July 25, 2008, 01:01:42 PM »

Yay.. have 1 lvl 80, with a raid of 60ish.. aprentice to 79.
Rush enemy so they start blasting, and everyone quickly drops aprentice... WOOOT instandly murderers!
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Guthwulf Bloodaxe
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« Reply #17 on: July 28, 2008, 02:37:57 AM »

Yay.. have 1 lvl 80, with a raid of 60ish.. aprentice to 79.
Rush enemy so they start blasting, and everyone quickly drops aprentice... WOOOT instandly murderers!

rofl nice idea, and just evil enough to make me seriously think about rolling a lvl 60 toon just to do it with :>
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Malathor
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« Reply #18 on: July 28, 2008, 03:12:56 PM »

If they can store the data of who attacked first im sure they can store the data for the character level at that point in time as well.
Even if its not there initially its not a huge change to fix it. They seem to have most other things covered so I would be surprised if this hadnt already been thought of.
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Merlin
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« Reply #19 on: July 29, 2008, 03:35:45 PM »

If you rush with a squad of 80ish and 79 (you no longer can see the diffrence of apprentice), people dont stop and ask if your going to attack them.

They will instandly start nuking. Just rush, dont hit nothing... rush.. jump on them, who knows... if they agress they are screwed.
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Malathor
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« Reply #20 on: July 30, 2008, 09:01:58 AM »

What I meant is you all rush in, they attack, it logs your level at start of fight as 79 thus not earning them murder points as your within the 3 level limit. You drop Apprentice, technically it wont make the slightest differance as at the start of fight you were a "legal" target thus they wont get any murder points for you.

Unless you can time it almost perfectly so they are mid swing, but then all Funcom would have to do is add a small timer to the removal of apprentice to drastically reduce the ability of people to time when to take it off.

The systems not perfect but I think people are picking bigger holes in it then there actually are. I'll wait and see.
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Bloodyangel
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« Reply #21 on: July 30, 2008, 12:29:37 PM »

I really hope ppl who are optimists on this patch are right, I don't want to come back to wow, I'm really too much bored of it. But... loggin in only to check ah, it's something I find more boring!
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Gunther TheBlack
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« Reply #22 on: August 01, 2008, 07:15:03 PM »

Whoaa Malathor !! seems like weve found the guild optimist :p

Time for the AoC guild pessimist to jump in then!!!
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Malathor
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« Reply #23 on: August 03, 2008, 01:59:37 PM »

im not in the guild so that wont be necessary Tongue
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trience09
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« Reply #24 on: December 10, 2009, 06:56:43 AM »

Ive bin downloading age of conan patches for over 5 hours, in i see in aoc folder, it stands over 1500 patches downloaded.... every patch has same info and take 5.24gb space... might i be downloading same patch over and over?  its like a month since ive playd last time.. there cant possibly be over 1500 patches on a month..
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Merlin
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« Reply #25 on: December 10, 2009, 06:58:21 PM »

And our necro bot recieves a ban!

Welcome to the lone world of bots my friend.
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